Fixing GPU & CPU Benchmarks: Introducing Animation Error Engineering Discussion
We've been trying to add depth to GPU and CPU reviews for a long time now, and last year, Tom Petersen of Intel joined to discuss advancements to PresentMon (an open source tool) that added GPU Busy. We've shown that metric in a few game benchmarks now, but it was missing one more critical piece.…
Source: Gamers Nexus (2024-03-13)