Thieving- less opportunity to fail. (Could also be more
Crafting- Less thread used. Farming- Less chance for RS gold a plant to die/become diseased when implanted wearing this cape. Fishing- Small chance on catching two fish simultaneously. Any ideas? Herblore- More opportunity for herb drops. (I couldn't think of anything better. Ideas?) Hunter- less opportunity for the hunter animals to see you/escape.
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